Friday, October 2, 2015

Giant Dragon Birds


done in TVPaint and After Effects
In my spare time, I've been engaging in a group art game called "Dracostryx" run by a friend of mine. It functions a little like Dungeons and Dragons, but to progress through the game you make illustrations rather than roll dice. You receive a character called a dracostryx with unique markings you design yourself and then create a rider for them. Kind of like How to Train Your Dragon, but with giant toothy birds instead of Toothless.

Here's a few of my favorite illustrations from the group.

done in TVPaint and Photoshop

Training a Bad Bird





Eagle Chase




Miscellaneous






Concepts

Concept for rider
Another rider concept
Imagining motion, poses, angles


Tuesday, September 22, 2015

Clay: Dinosaur Beat Em Up (Animatic and Designs)

Nickelodeon was shopping around for pitches while I was working at Six Point Harness and I figured it was a good excuse to get my pitch cherry popped. Having done work on several pitches for people before this, I wanted to pitch something of my own.

"Clay" features a little raptor training for a dinosaur fighting tournament. The idea was my own, the script was by Clint Pereira and Ashton Wagner, and the designs and boards/animatic are by me as well. The scratch voices are all three of us (none of us are trying out for voice acting, but we did our damndest to sell the emotion at least)


Rough designs for the characters

Friday, July 31, 2015

Blackblood Alliance: Boards, Environments, and Lighting Design

Blackblood Alliance:  Preview

Between 2014 and early 2015, my friend Kay Fedewa and I worked on a collaborative comic called "Blackblood Alliance", a reboot of an earlier comic of the same name. This preview tested our workflow.
Scripting, character rendering and designs were done by Kay.
The environments, lighting design, contributions to character design, and boarding were done by me.









Blackblood Alliance:  Redux

Additionally, after completing these preview pages, we did another pass to further refine our workflow. This page is a reworking of a scene from our earlier comic.

Boarding and environment design with character design contributions by myself.
Scripting by Kay Fedewa.
Additional lighting notes contributed by Jennadelle.


Patreon Wallpapers

And below are just some fun wallpapers we did for our patrons on Patreon. I was responsible for composition, environment design, lighting, effects, and inkwork.





Umbagog: Ambush

8 Page Preview

The zombie apocalypse...in North Country New Hampshire

This comic was completed in Summer of 2014 as an 8 page preview to the final product (to be released Late Summer 2015). It served as a test of my skills at the time: to determine how long it would take me to complete a page so I could decide a solid upload schedule; and--critically--to prevent psyching out over launching such a major project.